Role: Art Lead and Narrative Designer
Mobius is a two player puzzle game, developed by IndieBoids Studio and released in September 2020. It won the Worldbuilding Award at the UCSC Games Showcase 2020.
See the Art Lead development process here.
Role: Concept Artist and Illustrator
Stellar Salvage is a competitive sci-fi card game by Nathan Altice. See a larger collection of prop designs here.
Character sketches from an in-development webcomic.
Covers for “Whose Camp” by Whose and “Earlier Today” by Ollie Oxyn.
3D art made in Maya 2019 with hand painted textures.
3D character model made in Nomad Sculpt and Maya 2019 with hand painted textures for Tadpole Golf in 3D. Environment models and textures by Paula Navarro Ulrisken and Kelly Lallemand.